by Coach Blacknife with Mark Roberts (Coach Blacknife's Dugout)
The most basic of all Blood Bowl teams, the Humans get runners, passers and catchers combined with decent speeds and access to the right skill tables at the right times. Reputidly one of the easiest teams to Coach, this team can be very forgiving of early upsets and bounce back remarkably.
While not as specialised as other teams, Humans can provide their own challenge for league play as you will find it difficult to win against experienced Coaches. Oh, and they come free in the box!(more...)
by Milo Sharp (www.blood-bowl.net)
In the Old World the dead do not rest easy. Vampires lurk in haunted castles in the sinister forests of Sylvania. Necromancers seek to escape their mortality by searching for forbidden knowledge within the pages of accursed books. In lost pyramids buried beneath the desert sands of the Kingdom of the Dead, the Liche-Lords rule over legions of corpses, their servants in death as they were in life. In the musty crypts of dead noblemen, tomb robbers freeze in terror when they head the clink of silver rings and movement behind them. And on the Blood Bowl field, players who died long go return to the scenes of their former glory and play Blood Bowl once again…(more...)
by Tom Anders (Talk Blood Bowl)
In October so many things might change on the Flings in regards to the following 3 things: 1) Free Master Chef with experimental BB Mag rules 2) No more Ogres 3) On-Pitch Take Root becomes an experimental rule
All 3 of these things will get voted on by the BBRC this year .. the outcome of those votes will dramatically change the team building tactics.(more...)
by Coach 'Krusher (Coach Blacknife's Dugout)
Overall, the Chaos team has two obvious Strengths – the team’s overall ST (in conjunction with Horns and Strength Skill access) and its good overall AV (no player suffers from below-average armour).
However, there is one glaring Weakness (aside from price) – Chaos teams do not have any bona fide ballhandlers. With no Throwers and no players with a 4 AG, regular players (in this case, Chaos Beastmen) are asked to shoulder the load when it comes to scoring TDs.(more...)
by Brownrob (FUMBBL)
I started playing Skaven in our league for the last season. I never played Skaven so far but was surprised by my overall success. I won 9 out 10 games and became League Champion. On the road to success I played against Dwarves, Orcs, Dark Elfs, Lizardmen, Human and Chaos. I wanted to compile my experiences in this guide which is meant for vanilla LRB coaches, though we don’t use stars. Some of my statements could sound strange to you, so constructive criticism is – as always – welcome.(more...)
by Stephan Babbage (www.blood-bowl.net)
Now getting into a debate over this is pointless, as there is no ‘right way’ to play High Elves. Let’s face it (speaking from a High Elf pointy eared view [point of view]) If you’re playing High elves then you ARE playing right. :)
But What ‘D’ has suggested is not the only ‘two ways’ of setting up a High elf team. So here’s my reply as a kind of ‘second opinion’. I don’t find Doug’s version offensive, but there’s more than one way to skin an opponent :)(more...)