Blood Bowl PlayBook

Skaven Playbook

by Paul Gegg (Games Workshop)

Skaven

It’s late in the match, the opposing star player is looking for a last-second game-winning touchdown and your fans are already drifting off to get drunk. But then one of your players somehow fashions a block on the ball-carrier and the ball squirms loose – another player picks it up by his fingertips and launches a hopeful pass into opposition territory – your marked catcher pulls it down, dodges out and dances into the Endzone for the winning score. Snatching victory from the jaws of defeat – is there a better feeling? This end to end play is beyond most teams but with the awesome Skaven, it isn’t too uncommon. Sometimes they really can achieve the seemingly impossible.

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The Basics

by Stephen Babbage with Coach Blacknife (www.blood-bowl.net)

General

To me, Blood Bowl is a fun strategy game: yes, the most important element is strategy. In our league a team winning by luck alone is very rare; obviously luck does affect gameplay and can help determine the outcome of a game, but if the Coach is not using strategies and intelligence to win then they’ll find it difficult.

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Khemri Strategy Guide

by TuernRedvenom (Talk Blood Bowl)

Khemri

Let’s get right down to business. The biggest misconception about the Khemri team is that you should have no interest in winning games and only in causing casualties to play them. This is entirely false; Khemri can top the league just like any other team while causing a boatload of casualties to boot. Read on if you want to know how.

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Wood Elf strategy

by Milo Sharp (www.blood-bowl.net)

Wood-Elves

The Wood Elves are seldom seen outside their forests and glens, unless of course they’re playing an away game! Physically, they are very similar to their cousins, the High Elves, but have replaced arrogance and haughtiness with a deep and abiding love of nature and the forests.

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Blood Bowl Playbook

by Andy Meechan, with Harald Hedlund (www.blood-bowl.net)

General

The following may be of use to you in a few ways: you’re a beginning Coach; you want to learn some new plays; or you want to see if your favourite cunning plays are original after all. This should be of use to you unless you fall into the last case; the Lateral Plays page is probably more your style – here we’ll see basic kick-off Offensive and Defensive setups and take you through a turn-by-turn guide on how the play should progress. If you’re a new Coach you’ll find the word ‘should’ gains more meaning as you get into the game: experienced Coaches know what I’m talking about.

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How to write your own Book of Grudges

by Simon Danielsson (Paradigm Central)

Dwarves

So, you’re thinking about playing Dwarves? Good Choise. They are IMO the best basherteam around (Orcs come close though). This is the story of how I built my very successful Dwarven team Zeus Slayers. It was used in a No Starplayers (except Secret Weapons), No Wizard (i.e. no Alchemist) league.

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Narkotic's Skaven Guide

by Brownrob (FUMBBL)

Skaven

I started playing Skaven in our league for the last season. I never played Skaven so far but was surprised by my overall success. I won 9 out 10 games and became League Champion. On the road to success I played against Dwarves, Orcs, Dark Elfs, Lizardmen, Human and Chaos. I wanted to compile my experiences in this guide which is meant for vanilla LRB coaches, though we don’t use stars. Some of my statements could sound strange to you, so constructive criticism is – as always – welcome.

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Dark Elf Tactics

by Sigurd G (Blood Bowl Home of @rnholm)

Dark-Elves

Overall, the Dark Elves start out as a fairly lowpowered team. Their movement is generally insignifficant, but not to scoff at either. Their AV of 8 allows the to get stuck in and survive a few punches. They lack high-speed catchers, and they are not going to win any fist-fights.

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Human Strategies

by Andy Welton (Blood Bowl Central)

Human

Example of a starting Human Team.

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Goblin Tactics

by Robert Arnholm (Blood Bowl Home of @rnholm)

Goblins

Most of all you Blood Bowl [BB] players says that the Halflings are the worst BB players but then you haven’t played Goblins yet.

Goblins looks like Halflings but they don’t have those big trees. Most of the Halfling coaches rely upon their Treemen to score 1-turn Touch Downs [TD]. But since the Goblins[Gobbos] only have their Trolls with Always Hungry and Really Stupid, and both these skills make it very unreliable to throw those small fellows… But on the other hand the have a lot of secret weapons and last but not least they gain a lot of “Dirty Trick-Cards” from their Wizard.

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